Aesthetics Wiki

Monumentality is the aesthetic of big things, particularly those that inspire wonder. The way large things can recede into the horizon and fade from view can both be awe-inspiring and frightening, depending on the individual. Some things are so large we will never be able to fully comprehend just how large they truly are.

The aesthetic of monumentality may overlap with and bridge into many other aesthetics and styles, and features in many works of both fiction and non-fiction.

The following is a list of subjects that are related to the Monumentality aesthetic. These things feature or are in themselves large things that may be considered intimidating under the right circumstances.


  • Dune
  • Cove
  • Stormlight Archives
  • Vanquera
  • Gulliver's Travels
  • The BFG
  • The Lord of the Rings
  • Lovecraft's Works
  • Warhammer 40,000


  • Jörmungandr


  • Godzilla - Godzilla and its surrounding fictions and franchises are known for their depictions of impossibly large creatures, namely Mothra, Ghodria, King Kong, and the legendary Godzilla.
  • Star Wars - Star Wars is no stranger to spacecraft of monstrous proportions. One of the most iconic space stations in all of fiction, the Death Star, originates from the Star Wars franchise.
  • Star Trek
  • Honey, I Shrunk The Kids
  • Jurassic Park - The franchise's namesake is its massive dinosaurs.
  • Pacific Rim - Pacific Rim is about giant mechs fighting aliens the emerge from the depths.
  • Neon Genesis Evangelion
  • Transformers
  • Attack on Titan
  • Gundam
  • Gargantia on the Verdurous Planet
  • Suzume


  • Hugh Ferris' Works
  • Zdzisław Beksiński's Works



  • Burj Khalifa
  • Empire State Building
  • The Great Wall of China
  • The Great Pyramids of Giza

In Construction[]


  • Shimizu Megacity Pyramid
  • X-Seed 4000
  • Tokyo Tower of Babel

Video Games[]

  • Dark Souls
  • Final Fantasy
  • God of War - Each entry in the God of War franchise has featured enormous features to some degree. God of War (2018) and God of War: Ragnarok, for example, both feature the legendary World Serpant Jörmungandr
  • Grow Home - Grow Home takes place on a giant plant that the player must take control of to return to their mothership.
  • Metal Gear
  • Minecraft - As a sandbox game, Minecraft allows for players to manipulate and create whatever they so desire. In addition to Minecraft's Farlands - a glitch that existed in its early development - players have created and discovered all manner of ways to inspire awe in the viewers. Recently a project taken up by ChrisDaCow depicts the entire universe in Minecraft.
  • Monster Hunter - Monster Hunter is infamous for its absurdly large creatures.
  • Subnautica - Overseeing the player from the very beginning of the game is the titanic ship the Aurora. Even after exploring the depths of the ocean, the player is never left unaware that the ocean is filled with enormous creatures out to (?)
  • Shadow of the Colossus - Nearly every boss in Shadow of the Colossus is, as the title suggests, proportionally enormous.
  • Sonic
  • The Legend of Zelda - The Legend of Zelda: Breath of the Wild features the Divine Beasts as a primary story point.
  • World of Warcraft
  • Xenoblade Chronicles - Xenoblade Chronicles takes place on giant creatures.
  • Death Stranding
  • NieR: Automata
  • No Man's Sky
  • The Last Guardian
  • Mario (Franchise)
  • Metroid Series
  • StarCraft
  • Terraria
  • Hyper Light Drifter
  • Universe Sandbox
  • Gris
  • Spider-Man 2 (2023)
  • Fez
  • Helo



  • Humans - Relative to other, smaller creatures, us humans are gargantuan. Some beings, such as microorganisms, are incapable of fully grasping our enormosity.
  • Coast Redwood
  • Whales


  • Earth - The size of Earth can often be difficult for people to grasp.
  • The Moon
  • Jupiter
  • The Sun
  • Asteroids - many asteroids are fairly large
  • Stephenson 2-18
  • The Milky Way Galaxy
  • Andromeda Galaxy
  • The Universe - It may invoke an existential dread to think about the universe in its entirety.