Imaginarium is an aesthetic that attempts to capture and illustrate the look and feel of pure, unclouded imagination, inspiration and total creative freedom.
Despite being nearly limitless in its potential expression due to the nature of human imagination, Imaginarium tends to lean towards a somewhat abstract, highly colorful theme. The aesthetic combines many different elements, making it more visually interesting and especially appealing to younger demographics.
Though not inherently childish or aimed at children, Imaginarium does take on many childlike qualities, such as the use of playroom-type environments, vibrant colors and well-known fantastical motifs. Often illustrated as a dream-like world that exists parallel to our own or simply as a creative addition to everyday life, this aesthetic is mainly based on alternative interpretation and recombination of existing themes in a playful, lighthearted way, similar to that of a pleasant surreal dream. Imaginarium has no ties to any particular medium, setting or form of expression while still being largely reliant on familiar, recognizable concepts, separating it from similar aesthetics such as Craftcore, Kidcore or Psychedelica.
Imaginarium is versatile, and thus allows for exploration of somewhat darker and creepier themes within its realm while still maintaining an intriguing, creative atmosphere. Examples of this can be seen with one of (PSVita) Little Big Planet's in-game locations called the "Spooky Mansion".
Note that while this aesthetic can be used in interpretation of psychedelic experiences, it is primarily meant to represent the creative wanderings of a sober mind.
Visuals[]
Imaginarium's visual contents can be nearly limitless in the right context, making the creation of a definitive list practically impossible. However, some of the most common/generally recognized visuals include:
- Stickers & sticker collages
- Toys & random trinkets
- Space, clouds & planets
- Diverse textures, patterns & materials
- Messy artwork and creative clutter
- Rough idea layouts, blueprints, mind maps
- Basic symbols and icons (gears, arrows, stars, hearts, smiley faces, etc.)
- Cute cartoony faces/facial features
- Candy & food items
- Moodboards/concept boards
- Multicolored flowers
- Rainbows & colored lighting
Themes[]
Themes, in this case, represent a general set of core ideas, the "mechanism" through which Imaginarium manifests itself in media. These mainly include:
- Items or elements appearing significantly out of place in a given environment, often in a way that would not make any sense in real life (e.g. fish swimming in the sky, squid tentacles coming out of a book)
- Objects or devices functioning in unusual, often normally impossible ways (e.g. A common household item coming alive, a phone screen acting as a physical portal to elsewhere)
- One or several main characteristics of an object or setting being significantly creatively altered beyond the norm (e.g. Grass being bright blue instead of green, food items being abnormally giant)
Activities[]
- Dreaming
- Daydreaming or fantasizing
- Brainstorming
- Stargazing
- Exploring
- Traveling
- Dressing up in costumes
- Playing pretend or role-playing
- Cosplaying
- Visiting theme parks
- Using VR or AR
- Doing escape rooms
- Solving riddles or puzzles
- Engaging in sensory play
- Building with LEGOs or other construction toys
- Reading fantasy books
- Reading comics
- Collecting small trinkets
- Designing
- Learning new skills
- Playing video games with respective visuals and themes
- Making any and all kinds of art/crafts with the use of respective visuals and themes
Fashion[]
As with visuals, Imaginarium's fashion relies mainly on way of presentation rather than a strict set of items. Anything can fall under this definition, given use of the correct themes and imagery. However, some general examples include:
- Tie-dye
- Patchwork
- Colorful badges
- Printed fabric
- Hand-painted fabric
- Layered clothing
- Transparent plastic clothing
- Kandi bracelets
- Bright wristbands
- Vibrant nail art
- Face stickers or face paint
- Vivid or unconventional makeup
- Children's hair clips & beads
- Polymer clay accessories
- Acrylic accessories
- Enamel accessories
- Neon accessories
- Glow-in-the-dark accessories
Music[]
Imaginarium music tends to mostly rely on melody rather than words to convey the right atmosphere, thus a lot of songs of this aesthetic lack lyrical content. Good examples of this are:
Media[]
- Little Big Planet (2008-2020 puzzle platform game series)
- Sackboy: A Big Adventure (2020 platform game spinoff)
- Psychonauts 2 (2021 platform game sequel)
- Tearaway (2013 platform-adventure game)
- Tearaway Unfolded (2015 platform-adventure game remake)
- Dreams (2020 videogame creation system / service)
- Trover Saves the Universe (2019 action platform game)
- Cosmonious High (2022 VR adventure game)
- Eternal Cylinder (2021 adventure-survival open-world exploration game)
- Fall Guys (2020 platform battle royale game)
- Neon Abyss (2020 run-and-gun shooter game)
- Yoshi's Crafted World (2019 side-scrolling platformer game)
- Splatoon (2015-2022 third-person shooter game series)
- Inside Out (2015 computer-animated film)
- Cloudy with a Chance of Meatballs + sequel (2009/2013 computer-animated science fiction comedy film)
- Pixels (2015 fantasy film)
- Ralph Breaks the Internet (2018 computer-animated comedy film)
- Alice In Wonderland (Disney media franchise)
- Art Attack (1990-2015 children's TV program)
- Qumi-Qumi (2012-present animated series)
- Object heads (general media concept/trope)
- The Lovely Bones (2002 novel, 2009 film)
Resources[]
External links to help get a better understanding of this aesthetic.