Clockpunk is a Cyberpunk-derivative that portrays Renaissance-era science and technology based on pre-modern designs, in the vein of Mainspring by Jay Lake, and Whitechapel Gods by S. M. Peters. Examples of clockpunk include The Blazing World by Margaret Cavendish, Astro-Knights Island in the nonlinear game Poptropica, the Clockwork Mansion level of Dishonored 2, the 2011 film version of The Three Musketeers, as well as the videogames Thief: The Dark Project, Syberia and Assassins Creed 2.

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