Aesthetics Wiki

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Ancient Y2K (not to be confused with FantasY2K) is a sub-aesthetic of Y2K and Y2K Futurism that is characterized by an attempt to create or recreate medieval or ancient aesthetics, locations, or settings with the technology of the 1990s and 2000s. This aesthetic is often seen in 3D renders, video games, and dungeon synth music. Visuals of this aesthetic are usually low poly and low resolution. This aesthetic died out in the early 2010s when 3D graphics were getting better at generating more realistic environments. This aesthetic usually depicts settings in Europe, the Middle East, and North Africa.

The reason dungeon synth is considered to be part of this aesthetic is because it uses clearly artificial sounds with medieval sounding chords and scales to create an "artificial" medieval sound.

Subgenres and Related Aesthetics[]

Inferno Y2K[]

Inferno Y2K is a closely related Aesthetic to Ancient Y2K that usually times place in hellish locations and almost always includes satanic imagery and/or fire/lava, the video game series Doom is a perfect example of this.


Video Games[]

  • Blood (1997)
  • Crash Bandicoot series (1996-present)
  • Doom series (1993-present)
  • The Elder Scrolls series (1994-present)
  • God of War series (2005-present)
  • Graven
  • Half-Life (1998)
  • Heretic/Hexen/Serpent Riders Trilogy (1994-1998)
  • The Legend of Zelda series (1986-present)
  • Quake series (1996-present)
  • Serious Sam series (2001-present)
  • Shadow Warrior series (1997-present)
  • Super Mario series (1985-present)
  • Wolfenstein series (1992-present)


  • Burzum - Dauði Baldrs
  • Eternal Fear - Ancient Woods


  • Shrek series