Is anyone here a fan of cassette futurism, cos I think its really cool and I was looking at the page for it and some of the bands (and shows) on there are quite big so does anyone know them?? (IDKhow and Lemon Demon specifically)
Is anyone here a fan of cassette futurism, cos I think its really cool and I was looking at the page for it and some of the bands (and shows) on there are quite big so does anyone know them?? (IDKhow and Lemon Demon specifically)
What is this aesthetic called?
The main elements are surrealism, technology, alien planets, space, pre-rendered 3D backgrounds, point-and-click adventures, and hidden subplots.
Media includes Trace (a game on CoolMathGames), Drowned God (shown here), The Neverhood, Myst, GARAGE: Bad Dream Adventure, and Sanatorium.
Some games that partially have this aesthetic are Fran Bow, Samarost, Machinarium, Hylics, and some parts of Psychonauts (specifically the Milkman Conspiracy and Sasha's Shooting Gallery)
On the topic of Sasha Nein, some characters that fit this are him, Wayne from Hylics, Ulysses from ENA, and Motherboard from Cyberchase (her design, mostly)
So I'm doing some cleanup on Memphis Design. It struck me that second and third generation consoles of the 80s (e.g. Mattel Intellivision, NES, Game Boy, SG-1000, Sega Master System) are strikingly cassette futurism, but around 1990 an obvious shift happened with the blocky designs shifting to much more curved ones, like the Sega Genesis and Mega Gear (the SNES is either an outlier among contemporaries or in-between the two design languages).
Could these be considered the earliest precursors of Cybercore?
I think that desolate hope by Scott cawthon might be a little cassette futurism